Brokerages Expect TAKE-TWO INTERACTIVE SOFTWARE, INC (TTWO) Will Announce Quarterly Sales of $508.22 Million
Equities analysts expect that TAKE-TWO INTERACTIVE SOFTWARE, INC (NASDAQ:TTWO) will report $508.22 million in sales for the current fiscal quarter, Zacks reports. Sixteen analysts have provided estimates for TAKE-TWO INTERACTIVE SOFTWARE’s earnings. The highest sales estimate is $563.65 million and the lowest is $475.00 million. TAKE-TWO INTERACTIVE SOFTWARE reported sales of $411.37 million during the same quarter last year, which would suggest a positive year-over-year growth rate of 23.5%. The company is scheduled to announce its next earnings report on Wednesday, May 15th.
On average, analysts expect that TAKE-TWO INTERACTIVE SOFTWARE will report full-year sales of $2.95 billion for the current financial year, with estimates ranging from $2.90 billion to $3.00 billion. For the next fiscal year, analysts expect that the firm will post sales of $2.83 billion, with estimates ranging from $2.55 billion to $3.12 billion. Zacks Investment Research’s sales averages are a mean average based on a survey of sell-side research analysts that that provide coverage for TAKE-TWO INTERACTIVE SOFTWARE.
TAKE-TWO INTERACTIVE SOFTWARE (NASDAQ:TTWO) last released its earnings results on Wednesday, February 6th. The company reported $3.19 earnings per share for the quarter, topping analysts’ consensus estimates of $2.02 by $1.17. TAKE-TWO INTERACTIVE SOFTWARE had a return on equity of 28.92% and a net margin of 14.26%. The business had revenue of $1.57 billion for the quarter, compared to the consensus estimate of $1.50 billion. During the same period last year, the business earned $1.12 earnings per share. The firm’s revenue for the quarter was up 139.9% compared to the same quarter last year.
Hedge funds and other institutional investors have recently added to or reduced their stakes in the business. BlackRock Inc. boosted its holdings in shares of TAKE-TWO INTERACTIVE SOFTWARE by 2.4% in the 4th quarter. BlackRock Inc. now owns 8,222,990 shares of the company’s stock worth $846,473,000 after acquiring an additional 190,881 shares in the last quarter. FMR LLC raised its position in shares of TAKE-TWO INTERACTIVE SOFTWARE by 8.6% during the 4th quarter. FMR LLC now owns 3,871,977 shares of the company’s stock valued at $398,581,000 after acquiring an additional 307,032 shares during the last quarter. JPMorgan Chase & Co. raised its position in shares of TAKE-TWO INTERACTIVE SOFTWARE by 8.5% during the 3rd quarter. JPMorgan Chase & Co. now owns 2,606,777 shares of the company’s stock valued at $359,708,000 after acquiring an additional 203,912 shares during the last quarter. Allianz Asset Management GmbH raised its position in shares of TAKE-TWO INTERACTIVE SOFTWARE by 26.7% during the 3rd quarter. Allianz Asset Management GmbH now owns 2,318,865 shares of the company’s stock valued at $319,980,000 after acquiring an additional 489,197 shares during the last quarter. Finally, Macquarie Group Ltd. raised its position in shares of TAKE-TWO INTERACTIVE SOFTWARE by 0.5% during the 3rd quarter. Macquarie Group Ltd. now owns 1,935,004 shares of the company’s stock valued at $267,011,000 after acquiring an additional 9,428 shares during the last quarter. 96.56% of the stock is currently owned by institutional investors.
TTWO stock traded up $0.18 during trading on Friday, reaching $96.20. 28,057 shares of the stock were exchanged, compared to its average volume of 2,628,530. TAKE-TWO INTERACTIVE SOFTWARE has a twelve month low of $84.41 and a twelve month high of $139.91. The company has a market cap of $10.70 billion, a PE ratio of 54.47, a price-to-earnings-growth ratio of 1.75 and a beta of 1.01.
About TAKE-TWO INTERACTIVE SOFTWARE
Take-Two Interactive Software, Inc develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games and 2K labels, as well as under Private Division and Social Point labels. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead names through developing sequels; and offers downloadable episodes, content and virtual currency, and releasing titles for smartphones and tablets.
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