Invictus Private Wealth LLC trimmed its position in shares of Roblox Corporation (NYSE:RBLX – Free Report) by 68.6% in the third quarter, according to the company in its most recent 13F filing with the Securities & Exchange Commission. The fund owned 25,500 shares of the company’s stock after selling 55,799 shares during the period. Roblox makes up about 0.2% of Invictus Private Wealth LLC’s holdings, making the stock its 29th biggest holding. Invictus Private Wealth LLC’s holdings in Roblox were worth $3,532,000 at the end of the most recent reporting period.
Other large investors have also made changes to their positions in the company. NewEdge Advisors LLC grew its position in Roblox by 2.3% during the first quarter. NewEdge Advisors LLC now owns 10,236 shares of the company’s stock valued at $597,000 after acquiring an additional 231 shares during the period. Sivia Capital Partners LLC grew its holdings in shares of Roblox by 70.2% during the 2nd quarter. Sivia Capital Partners LLC now owns 13,000 shares of the company’s stock worth $1,368,000 after purchasing an additional 5,363 shares during the period. Whipplewood Advisors LLC purchased a new stake in shares of Roblox during the 2nd quarter worth about $34,000. Oppenheimer Asset Management Inc. acquired a new stake in Roblox during the 2nd quarter worth approximately $815,000. Finally, Wealthfront Advisers LLC raised its holdings in Roblox by 54.9% in the second quarter. Wealthfront Advisers LLC now owns 38,533 shares of the company’s stock valued at $4,054,000 after buying an additional 13,657 shares during the period. 94.46% of the stock is owned by hedge funds and other institutional investors.
Insiders Place Their Bets
In other Roblox news, insider Arvind Chakravarthy sold 40,646 shares of the company’s stock in a transaction that occurred on Wednesday, February 11th. The stock was sold at an average price of $67.23, for a total transaction of $2,732,630.58. The sale was disclosed in a legal filing with the SEC, which is available at this hyperlink. Also, Director Anthony P. Lee sold 7,000 shares of the stock in a transaction that occurred on Tuesday, January 13th. The stock was sold at an average price of $82.45, for a total value of $577,150.00. Following the transaction, the director directly owned 256,768 shares in the company, valued at approximately $21,170,521.60. This represents a 2.65% decrease in their position. The disclosure for this sale is available in the SEC filing. In the last quarter, insiders have sold 769,144 shares of company stock worth $57,789,280. Company insiders own 12.92% of the company’s stock.
Wall Street Analyst Weigh In
Check Out Our Latest Stock Report on RBLX
Roblox Stock Performance
Shares of RBLX opened at $67.09 on Wednesday. The firm has a market cap of $44.39 billion, a price-to-earnings ratio of -43.29 and a beta of 1.63. The company has a quick ratio of 0.96, a current ratio of 0.96 and a debt-to-equity ratio of 2.65. The business’s 50 day moving average is $74.51 and its two-hundred day moving average is $102.59. Roblox Corporation has a 52-week low of $50.10 and a 52-week high of $150.59.
Roblox (NYSE:RBLX – Get Free Report) last issued its quarterly earnings results on Thursday, February 5th. The company reported ($0.45) earnings per share (EPS) for the quarter, topping analysts’ consensus estimates of ($0.49) by $0.04. Roblox had a negative net margin of 21.78% and a negative return on equity of 304.42%. The business had revenue of $1.42 billion during the quarter, compared to analyst estimates of $2.08 billion. During the same quarter in the previous year, the firm earned ($0.33) earnings per share. The business’s revenue was up 122.6% compared to the same quarter last year. Analysts forecast that Roblox Corporation will post -1.49 EPS for the current fiscal year.
Roblox Company Profile
Roblox Corporation operates Roblox, a user-generated online platform that enables people to create, share and monetize immersive 3D experiences and games. The core offering centers on Roblox Studio, a development environment that allows independent creators and studios to design interactive worlds using the company’s building tools and scripting language. Content on the platform spans games, virtual hangouts, branded experiences and live events, all delivered through a persistent social environment.
Roblox’s business model is built around its virtual economy and creator ecosystem.
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