SEB Asset Management AB acquired a new position in Roblox Corporation (NYSE:RBLX – Free Report) in the 1st quarter, according to its most recent 13F filing with the Securities and Exchange Commission. The institutional investor acquired 128,324 shares of the company’s stock, valued at approximately $7,258,000.
Other institutional investors have also added to or reduced their stakes in the company. NewEdge Advisors LLC increased its position in shares of Roblox by 2.3% during the first quarter. NewEdge Advisors LLC now owns 10,236 shares of the company’s stock valued at $597,000 after buying an additional 231 shares during the period. Sivia Capital Partners LLC raised its stake in Roblox by 70.2% in the second quarter. Sivia Capital Partners LLC now owns 13,000 shares of the company’s stock worth $1,368,000 after buying an additional 5,363 shares in the last quarter. CW Advisors LLC purchased a new stake in Roblox in the second quarter worth about $272,000. Baird Financial Group Inc. boosted its position in Roblox by 1.4% during the 2nd quarter. Baird Financial Group Inc. now owns 7,294 shares of the company’s stock valued at $767,000 after acquiring an additional 102 shares in the last quarter. Finally, WINTON GROUP Ltd bought a new stake in Roblox during the 2nd quarter valued at approximately $438,000. 94.46% of the stock is currently owned by institutional investors.
Roblox Price Performance
RBLX stock opened at $52.53 on Wednesday. The company has a debt-to-equity ratio of 2.45, a quick ratio of 0.89 and a current ratio of 0.89. The firm has a 50 day moving average price of $48.94 and a 200-day moving average price of $58.50. Roblox Corporation has a 52-week low of $40.15 and a 52-week high of $150.59. The firm has a market capitalization of $35.28 billion, a price-to-earnings ratio of -33.25 and a beta of 1.41.
Roblox announced that its board has authorized a share repurchase plan on Tuesday, May 19th that permits the company to buyback $3.00 billion in shares. This buyback authorization permits the company to purchase up to 9.5% of its stock through open market purchases. Stock buyback plans are often an indication that the company’s board believes its shares are undervalued.
Analyst Upgrades and Downgrades
A number of research analysts have weighed in on the company. Canaccord Genuity Group reduced their target price on Roblox from $140.00 to $80.00 and set a “buy” rating on the stock in a report on Friday, May 1st. The Goldman Sachs Group dropped their price target on Roblox from $125.00 to $65.00 and set a “buy” rating on the stock in a research report on Friday, May 1st. Wall Street Zen raised Roblox from a “sell” rating to a “hold” rating in a research note on Saturday. TD Cowen upgraded Roblox from a “sell” rating to a “hold” rating and decreased their price objective for the stock from $54.00 to $49.00 in a report on Friday, May 1st. Finally, Weiss Ratings reiterated a “sell (e+)” rating on shares of Roblox in a report on Wednesday, June 24th. One equities research analyst has rated the stock with a Strong Buy rating, seventeen have issued a Buy rating, eleven have issued a Hold rating and one has assigned a Sell rating to the company. Based on data from MarketBeat.com, the company has an average rating of “Moderate Buy” and an average price target of $85.85.
Check Out Our Latest Analysis on RBLX
Insiders Place Their Bets
In other news, insider Sean Jack Buckley sold 4,744 shares of the firm’s stock in a transaction on Friday, May 22nd. The stock was sold at an average price of $46.36, for a total transaction of $219,931.84. Following the completion of the transaction, the insider directly owned 97,141 shares in the company, valued at $4,503,456.76. This trade represents a 4.66% decrease in their ownership of the stock. The sale was disclosed in a legal filing with the Securities & Exchange Commission, which is available through the SEC website. The transaction was executed under a pre-arranged Rule 10b5-1 trading plan. Also, Director Gregory Baszucki sold 16,666 shares of Roblox stock in a transaction dated Wednesday, July 1st. The stock was sold at an average price of $57.69, for a total value of $961,461.54. Following the completion of the transaction, the director directly owned 1,277,835 shares of the company’s stock, valued at approximately $73,718,301.15. This represents a 1.29% decrease in their position. Additional details regarding this sale are available in the official SEC disclosure. The transaction was executed under a pre-arranged Rule 10b5-1 trading plan. In the last ninety days, insiders sold 161,983 shares of company stock valued at $7,580,990. Company insiders own 10.05% of the company’s stock.
More Roblox News
Here are the key news stories impacting Roblox this week:
- Positive Sentiment: Recent commentary from Zacks and Yahoo Finance argued that Roblox still has an edge in gaming thanks to user growth, creator incentives, and AI capabilities, while broader analyst sentiment remains generally favorable with “moderate buy”/buy-style ratings from several firms. Article Title
- Positive Sentiment: Investors are also looking ahead to Roblox’s July 30 quarterly results, which can support near-term buying if engagement trends and revenue growth hold up. Article Title
- Neutral Sentiment: Roblox has been rolling out platform and safety updates, including Roblox Kids and Roblox Select accounts, which may improve long-term trust and engagement, but the near-term stock impact is less clear. Article Title
- Negative Sentiment: Multiple law firms, including Hagens Berman, Pomerantz, Schall, Rosen, Portnoy, and Gross, are actively promoting a securities class action against Roblox, with deadlines and an expanded class period tied to alleged misleading statements about the company’s age-check rollout impact. Article Title
Roblox Company Profile
Roblox Corporation operates Roblox, a user-generated online platform that enables people to create, share and monetize immersive 3D experiences and games. The core offering centers on Roblox Studio, a development environment that allows independent creators and studios to design interactive worlds using the company’s building tools and scripting language. Content on the platform spans games, virtual hangouts, branded experiences and live events, all delivered through a persistent social environment.
Roblox’s business model is built around its virtual economy and creator ecosystem.
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